sometime in 1996 . . .

alphabet agent


in a Super Nintendo game which I had not played before, I was flying a small attack helicopter across a jungle lake. it was a first-person simulation. the red, orange, and yellow sunset contrasted against the green of the surrounding vegetation. as I began to notice various military vehicles along the shoreline, and the game became reality.

leaving the game, I walked into the next room. something very bad was about to happen, but I didn't know what. I ran into the room where my mother was working on something and informed her of the impending event. she told me to "dial '3' quickly."

I rushed down the hall and stopped at a side room in which a phone sat on a short table. I stepped into the room and noticed a short girl asleep in a bed by the table. knowing that she wouldn't let me use the phone if she awoke, I quickly lifted her up and heaved her into the adjoining bathroom, then zipped the wall shut from floor to ceiling before she could react. I picked up the phone, but nothing came of that. as I was leaving the room, my mom walked by and scolded me for trapping the sleeping girl in the bathroom.

the scene changed to a grey kitchen, in which I and a group of other people were looking down a large rectangular opening in the floor, which was fenced off by waist-high bars. metal paneling lined the walls of the pit and formed a long tunnel which narrowed as it curved to lead to a horizontal metal doorway far below. I tossed a fork over the edge and it slid quickly down the incline and disappeared into the blackness through the metal doorway.

I realized that I had to get to wherever the chute led to stop the aforementioned bad event from transpiring. one of the people in the kitchen was an old friend of mine. he peered over the edge, and someone (possibly me) pushed him over the side. he slid down the chute and disappeared through the doorway. I yelled after him that I'd be there soon.

later someone was giving me lessons on how to access other worlds without having to use gateways like the one in the kitchen. I had to 'dive' into the air, like I would into a pool, and think of a letter of the alphabet which corresponded to the place I wanted to end up.

I tried the letter 'm,' which took me into a large office building full of elevators. I quietly searched the building, looking for anything suspicious. there was a shopping mall connected to the building.

another letter took me back to my helicopter game, and another into a large underwater cavern, as in the movie, "The Abyss." I jumped to many different places for practice, and at one point someone taught me that if I said a specific letter aloud while leaving a place, I would bring all the water from that world to my destination. a scene with incredible special effects depicted someone using this technique.

I began thinking about my 'world diving' and, although I had done it many times, began to doubt that such a thing was possible. from that point on, I could then no longer do it. I really wanted to do it again, so I convinced myself I was still capable and therefore was again. I additionally learned how to adjust the frequency of my body to that of the particles in walls wherever I went, and thereby could walk through them.

I 'jumped' to my high school and realized as I arrived that someone had been following me. I ran into the art room and sat down at a table with a couple of my friends and began drawing a picture.



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