A page dedicated to Mark Overmars'



YoMamasMama



NameMatt Thorson
Born1988
HomeAlberta, Canada
WebHelix Games Inc.



When and how did you discover Game Maker?

I was getting bored of making parks for Tony Hawk 3 and wanted to make my own game, I tried C++ but didn't understand it, so searched Game Maker on google and here I am.

Have you used any other game creation programs?

Like I said, I tried C++, but I barely finished a VERY basic tutorial before I gave up. I programmed for TI calculators a bit, but just programs to remember formulas, no actual games. Oh, and I had a brief stint with RPG Maker for the PS1.

What games or other projects have you made with (or for) Game Maker?

Okay, my first game was Paper Runner, but it was lost in the shuffle of moving my site. Next was Mission 99, then Paper Runner 2, then the Stickman Escape games, and most recently: The Encryption. Since the site is down I'll have to give you direct links:

-Mission 99: Mission99.zip
-Paper Runner 2: PaperRunner2.zip
-Stickman Escape: StickmanEscape.zip
-Super Stickman Escape: SuperStickmanEscape.zip
-The Encryption: The%20Encryption.zip

Eventually they'll all be available at: http://helixgames.dreamkatcher.com/

What are your favorite Game Maker games?

I love Seiklus (by you, TapeWorm), I have a tendency to go toward platformers and yours is one of the best. I also liked Randolph the Reindeer by Jass Interactive alot.

What are your favorite games NOT made with Game Maker?

I play alot of Warcraft 3. For my GameCube I love Metroid Prime and have been enjoying the new Prince of Persia alot.

What advice would you give new Game Maker users or those who would like to improve?

First, do the tutorials on the official GM site, then register at the GMC to get alot of help and support when you're stuck. Start with small games with small plans and gradually work your way up. It's a slow but fun (for me) process of learning GM.

What elements of a game are most important to you and why?

I think a game has to control well in the engine stages before you expand it to a full game, otherwise it'll quickly turn into a mess. Later in development, I think it's important to give the user some way to customize their character, even in the slightest way, it just gives the game more depth in my opinion.

Why do you make games? What is your primary inspiration, motivation, or both?

I just love to be able to play a game, have fun, and say I made it. And love it even more when others have fun playing my game.

Do you have other artistic pursuits other than game development? If so, what?

I play guitar quite a bit. I've yet to join a band or anything serious, but it's a sort of underlying hobby to fall back on when I'm momentarily bored with game making. I also draw comics, but usually not very often.

Any other comments?

For an awesome, small gaming message board run by cool people go to www.grdgamers.com, and have a nice day =D



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